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關注:1
2013-05-23 12:21
求翻譯:第一要 適時、適度。不是每個環節都需要游戲來輔助教學的,這在我們設計課堂活動的時候就要把好關,做到適度,而不盲目。并且教師在課堂上展示教具的時間要恰當。如果教師過早地出示教具,則容易分散學生的注意力。當然也要避免一閃而過。教具的運用也要適度。如果教師一味地追求生動和豐富的教學效果,把課堂變成展覽館、動畫觀摩或音樂會,必然是舍本求末影響課堂教學的效果。是什么意思?![]() ![]() 第一要 適時、適度。不是每個環節都需要游戲來輔助教學的,這在我們設計課堂活動的時候就要把好關,做到適度,而不盲目。并且教師在課堂上展示教具的時間要恰當。如果教師過早地出示教具,則容易分散學生的注意力。當然也要避免一閃而過。教具的運用也要適度。如果教師一味地追求生動和豐富的教學效果,把課堂變成展覽館、動畫觀摩或音樂會,必然是舍本求末影響課堂教學的效果。
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2013-05-23 12:21:38
The first to be timely and appropriate. Not every aspect of the game to aid in teaching, when we design classroom activities should hold the pass, make a moderate, but not blindly. And teachers in the classroom display of teaching aids to be appropriate. If a teacher is too early to produce teaching
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2013-05-23 12:23:18
First of all, we need to make timely and appropriate. Not every link has to be the game to support teaching in the classroom activities are designed to be a time when the good is, appropriately, and do not blindly. Teachers in the classroom and teaching aids to show proper. If you prematurely to pro
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2013-05-23 12:24:58
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2013-05-23 12:26:38
First to be timely and appropriate. Not everything needs to aid in teaching the game, when we design classroom activities that will turn off the good, moderate, rather than blindly. And teachers in classroom teaching aids time to show on the right. If you prematurely to produce teaching aids, easy t
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2013-05-23 12:28:18
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